FDT 5.5’s recent release has dramatically changed the way that FDT now compiles AIR applications. They have added in a plethora of options and tick boxes, to amuse and bewilder you for many an hour
With USB Debugging using Custom FDT Templates
One of AIR 3.3’s new features enables you to test your applications directly on the iOS Simulator shipped with Xcode. This dramatically increases the speed in which you can preview your applications, eradicating that tedious pause between shifting a pixel in your code and seeing the result on device.
Interactive lists for Android and iOS
AIR has come a long way in helping developers bridge the gap between desktop and mobile development at the touch of a button, which of course is all dependent on your IDE.
With the one, the only... AIR!
Being quite new to native iOS development, and having previously tried to steer clear of anything Xcode and Objective C related, mainly because of its essay-style method calls, but also because I had to constantly try and remember how to access the hash key on my mac.
Automatically sync your apps to your mobile
When it comes to using technology we want things done fast, in the least amount of steps, and with minimal effort. So if like me you use eclipse and FDT to compile your AIR applications having to manually remove and reinstall your app onto a mobile device each time you want to test it can